move¶
- janim.gui.handlers.move.handler(viewer: AnimViewer, command: Timeline.GuiCommand) None¶
- class janim.gui.handlers.move.MovePanel(viewer: AnimViewer, command: Timeline.GuiCommand, scripts: list[str], items: list[Item])¶
基类:
HandlerPanel- on_undo() None¶
- on_redo() None¶
- handle_history_change() None¶
- update_btn_state() None¶
- update_replacement() None¶
- eventFilter(watched: QObject, event: QEvent) bool¶
- on_glw_mouse_press(event: QMouseEvent) None¶
- on_glw_mouse_move(event: QMouseEvent) None¶
- on_glw_mouse_release(event: QMouseEvent) None¶
- auto_snapping(shift: ndarray, lock_direction: bool) None¶
- on_overlay_paint(event: QPaintEvent) None¶
- static set_dashed_pen(p: QPainter, color: QColor, pen_width: int = 2) None¶
- staticMetaObject = PySide6.QtCore.QMetaObject("MovePanel" inherits "HandlerPanel": )¶
- class janim.gui.handlers.move.History(boxes: list[ItemBox])¶
基类:
object- save(idx: int, old_offset: ndarray, new_offset: ndarray) None¶
- undoable() bool¶
- undo() None¶
- redoable() bool¶
- redo() None¶
- class janim.gui.handlers.move.ItemBox(item: Item, attrs: BasicAttrs)¶
基类:
object物件及其在视野坐标下的可选中范围
- contains(x: float, y: float) bool¶
- property real_min_x: float¶
- property real_max_x: float¶
- property real_min_y: float¶
- property real_max_y: float¶
- min_max_framepos(offset: ndarray | None) tuple[ndarray, ndarray]¶
- min_max_glpos(offset: ndarray | None) tuple[ndarray, ndarray]¶
- class janim.gui.handlers.move.SnapMatch(source: 'float', target: 'float', target_base: 'float')¶
基类:
object- source: float¶
- target: float¶
- target_base: float¶
- property delta: float¶
- additional_factor(applied_delta: float) float | None¶
- class janim.gui.handlers.move.BasicAttrs(viewer: AnimViewer)¶
基类:
BasicAttrs
- janim.gui.handlers.move.compute_lock_directions_shift(shift: ndarray) ndarray¶
计算锁定水平/垂直/对角线情况下的
shift